Projects

My varied work emphasizes "empathetic design."

That's redefining psychological assumptions and medium conventions to make the user's experience easier, yet more powerful. A third verb for storytelling's "show, don't tell"- don't just show them, make them feel it.

Toggle categories to filter the grid.

Want Cake, Am Lazy
Design
A Closet
Film
Curses!
Games
Touchscreen Experiments
Design
Storyvox
Engineering
Heat
Film
Guerra de Discretos
Games
Lil' Dipper Rover
Engineering
Requiem for Sisyphus
Film
Cart Hanger
Engineering
Live from the Acropolis
Design
PLTW Habitat for Humanity
Engineering